CLEO 4:
an auto-installer of CLEO 4 for San Andreas - stable version
a stand-alone RAR archive of CLEO 4 for San Andreas with source code - unstable version
an auto-installer of CLEO for Vice City
an auto-installer of CLEO for GTA III
CLEO 3 (v3.0.950):
CLEO 3 Library (installer)an auto-installer of CLEO 3
CLEO 3 Library (archive)
a stand-alone RAR archive of CLEO 3
Plugins:
SCMLog (version 1.0.5)logs every executed opcode and write the information to an output file
MP3 Player (with sources)
allows to listen to the MP3 files easily everywhere in the game
GXT Hook
allows to use custom texts in your scripts without modifying the GXT files
Hume 2
hooks a way the main menu textures are being drawn to change their position and size. Video background is also supported
Third-party tools:
FXT Editor (with sources)a handy tool made by WordsBG to create and edit FXT files used by the GXT Hook plugin
Quick Opcode 1.0
a CLEO plugin by Alexander to make your own custom opcodes
NewOpcodes
a CLEO plugin by DK22Pac adding 100 new opcodes
ClipboardControl Library
a CLEO4 plugin by Deji adding 2 new opcodes to control the system clipboard
Scripts:
Carrecallows to make a new .RRR file in game
Welcome to the official site of the CLEO library. The fourth version of this project is available here. Now the CLEO library supports GTA III and GTA VC that gives new possibilities while making scripts for these games.
Features
CLEO 4 has 100 useful opcodes in store that allow working with external files, changing the game memory, calling exe functions with custom parameters and much more. New opcodes were added in the fourth version to work with audio streams, to format strings, to display custom texts on screen without using external text files (.fxt, .gxt). To assess all the achievements and use them in your scripts, install the latest version of the CLEO library.
CLEO 4 allows to make new opcodes using sources of the CLEO SDK. The starter kit contains there examples of such plugins:
You may download plugins following the links from the left column.
Starting from CLEO 3, it's possible to add custom scripts written in Sanny Builder to the game without starting of a new game. All you need is to place a script file in the \CLEO folder and run the game (new or saved). To remove the script - delete a proper file. CLEO 4 was developed for three different versions: 1.0 us, 1.0 eu and 1.01 eu. So, there are eight exe files the library can work with:
Original name Description Version Size gta_sa.exe original 1.0 us 1.0 14 05 632 bytes gta_sa.exe public no-dvd 1.0 us 1.0 14 383 616 bytes gta_sa_compact.exe listener's exe 1.0 5189 632 bytes gta_sa.exe original 1.01 eu 1.01 14 405 32 bytes gta_sa.exe public no-dvd 1.01 eu 1.01 15 806 464 bytes gta_sa.exe 1C version 1.01 15 806 464 bytes gta_sa.exe original 1.0 eu 1.0 unknown gta_sa.exe public no-dvd 1.0 eu 1.0 14 386 176 bytes
Installation
CLEO 4 is distributed with an auto-installer. To install the library run the installer and follow its instructions.CLEO 4 uses 3 files in work: vorbisFile.dll, vorbishooked.dll, cleo.asi.
CLEO 4 for San Andreas needs the BASS.dll v2.4 to be installed. This dll file can be downloaded from the official site of Un4seen Developments Ltd. To install BASS.dll just copy the bass.dll to the GTA San Andreas game folder.
CLEO library redistribution
If you wrote a script using the CLEO library and (or) its plugins, you may distribute needed CLEO files along with that script. You also may direct the script users on cleo.sannybuilder.com to inform them how to use CLEO.Credits
The author and original developer of the CLEO library is Seemann. Starting from CLEO 4, the development is led by Alien.The developers have no liability for any negative consequences caused by using this product. Use it at your own risk.
If you want to help in developing of the library or its plugins, contact us by a forum PM or e-mail.
Thanks to:
Support Sanny Builder:
Download CLEO mods here:
if your web-site contains a big enough collection of CLEO scripts (more than 15), notify me by e-mail mail<at>sannybuilder<dot>com, and I will add it to the list. The unique scripts are preferable.





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